Dataset { Float32 Y[Y = 180]; Float32 X[X = 360]; Grid { ARRAY: Float32 avgslope[Y = 180][X = 360]; MAPS: Float32 Y[Y = 180]; Float32 X[X = 360]; } avgslope; Grid { ARRAY: Float32 prof_depth[Y = 180][X = 360]; MAPS: Float32 Y[Y = 180]; Float32 X[X = 360]; } prof_depth; Grid { ARRAY: Float32 texture[Y = 180][X = 360]; MAPS: Float32 Y[Y = 180]; Float32 X[X = 360]; } texture; } soils;